COD 4 GUG Strategy
By
www.grownupgamers.com members gdogg3, and Chiroasso

Maps: Crash - Vacant - Overgrown - Ambush - Bloc - Downpour - Pipeline - Bog - Crossfire - Backlot - Strike - District - Showdown - Wet Work - Countdown - Shipment


Backlot
 
  • Weapons: Assault, LMG
  • Marines spawn near the garage area. Terrorists spawn in the backstreet area
  • Map points of interest:
  • Construction site = Industrial zone
  • Garage area = Marine Spawn
  • Backstreet = Terrorist Spawn
  • Turret house/Palm beach = Turrest House zone
  • Saddams House = Regular house but I like the saddam house
  • Center house= Roof House
  • Fort & Center area
Skirmishes end up usually around the industrial zone. Chiro has found that guys love that area and try to hold that place. I find that saddams house, roof house and the turret house zone are alot more vital but thats just me.

The roof house has access to a ladder outside from a window which looks across the turret house zone to get on the roof. Its a tough jump but still accessible. Once on the roof you have free reign over most of the entire map including the industrial zone and dead end area. You are a open target from all sides so use your prone abilities and the small A/C duct for cover. If a grenade kills you up there, then kudos for the guy that threw it. Note that you dont have to go inside the building to get to the 2nd floor of the roof house. You can climb the dumpster from the center area and then the window shade and climb into the window that looks across the industrial zone.

I don't like sniping on this map cause I feel there are too many risks from cooked grenades and various ways you can sneak to get into places. Saddams house would be the ideal sniper area I would go to. Plant claymores on both side doors and pick a shooting gallery to snipe